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project:eyolelta [2026/03/03 08:15] wikaraiproject:eyolelta [2026/03/24 22:28] (current) – external edit A User Not Logged in
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 It is a digital realisation of the [[https://b7th.github.io/#p20230411|Eyol]] (the multi-eyed avian watcher of the [[https://b7th.github.io/|Different World]]) governed by [[https://crow.work/den/yivalkes/?keyword=-elta|-elta]] (the Yivalese concept of unbending rules or fated outcomes). It is a digital realisation of the [[https://b7th.github.io/#p20230411|Eyol]] (the multi-eyed avian watcher of the [[https://b7th.github.io/|Different World]]) governed by [[https://crow.work/den/yivalkes/?keyword=-elta|-elta]] (the Yivalese concept of unbending rules or fated outcomes).
  
-In this artifact, the light does not flicker by chance; it follows the fated rules of cellular propagation. As the gliders travel across the curved horizon, they embody the "Whale dues turned as fated" – a result that was meant to be, and then, and now.+In this artifact, the light does not flicker by chance; it follows the fated rules of cellular propagation. As the gliders travel across the curved horizon, they embody the "Whale Dues turned as fated" – a result that was meant to be, and then, and now.
  
 Inspired by [[wp>Conway's Game of Life|John Conway's Game of Life]] and Mango's //icosahedron/d20// prompt. Inspired by [[wp>Conway's Game of Life|John Conway's Game of Life]] and Mango's //icosahedron/d20// prompt.
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         /   \ /          'o' = Living Cell (Gleam)         /   \ /          'o' = Living Cell (Gleam)
      ( . )-( o )-( . )     '.' = Dead Cell (Void)      ( . )-( o )-( . )     '.' = Dead Cell (Void)
-      |                +     |                
      ( . )-( . )-( . )      Fated Rules:       ( . )-( . )-( . )      Fated Rules: 
       \     / \     /             B2 / S2 (Born if 2,        \     / \     /             B2 / S2 (Born if 2, 
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 </code> </code>
  
-The above seed produces a spiralling glider (the //Fated Pulse//).+The above seed produces a spiralling glider (the //Fated Pulse//)
 <code> <code>
-   Tick 0 (Seed)            Tick 1 (Shift)           Tick 2 (Spiral) +   Tick 0 (Seed)         Tick 1 (Shift)          Tick 2 (Spiral) 
-  ( o )---( o )            ( . )---( o )            ( . )---( . )  +  ( o )---( o )          ( . )---( o )            ( . )---( . )  
-   /   \ /                /   \ /                /   \ /         +   /   \ /              /   \ /                /   \ /         
 ( . )-( o )-( . )    ( . )---( o )---( o )    ( . )---( . )---( o )  ( . )-( o )-( . )    ( . )---( o )---( o )    ( . )---( . )---( o ) 
   |                |                    |                  |                |                    |               
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     * <color #FF0000>█</color> + <color #00FF00>█</color> = <color #FFFF00>█</color> **(The Gold of Fate)** – Hearth and Yarn in balance.     * <color #FF0000>█</color> + <color #00FF00>█</color> = <color #FFFF00>█</color> **(The Gold of Fate)** – Hearth and Yarn in balance.
     * <color #FF0000>█</color> + <color #0000FF>█</color> = <color #FF00FF>█</color> **(The Purple Abyss)** – Hearth and Void crossing.     * <color #FF0000>█</color> + <color #0000FF>█</color> = <color #FF00FF>█</color> **(The Purple Abyss)** – Hearth and Void crossing.
-    * <color #00FF00>█</color> + <color #00FFFF>█</color> = <color #00FFFF>█</color> **(The Cyan Ghost)** – Yarn and Void alignment.+    * <color #00FF00>█</color> + <color #0000FF>█</color> = <color #00FFFF>█</color> **(The Cyan Ghost)** – Yarn and Void alignment.
     * <color #FF0000>█</color> + <color #00FF00>█</color> + <color #0000FF>█</color> = <color #FFFFFF>█</color> **(The White Gleam)** – The Perfect Conjunction.     * <color #FF0000>█</color> + <color #00FF00>█</color> + <color #0000FF>█</color> = <color #FFFFFF>█</color> **(The White Gleam)** – The Perfect Conjunction.
  
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 ^ Addition ^ Qty ^ Notes ^ ^ Addition ^ Qty ^ Notes ^
 | 5mm RGB LEDs (Common Cathode) | 20 | Replaces standard LEDs | | 5mm RGB LEDs (Common Cathode) | 20 | Replaces standard LEDs |
-[[wp>TLC5940|TLC5940]] or additional 595s | 6 | Required to drive 60 channels (20x3) |+TLC594 or additional 595s | 6 | Required to drive 60 channels (20x3) |
  
 ==== 6.2 The Eyol’s Gaze (Tilt-Shift Fate) ==== ==== 6.2 The Eyol’s Gaze (Tilt-Shift Fate) ====
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